Rumors suggest Phil Harris was forged in the coal fires of the Industrial Revolution, although some historical documents suggest he may have been around earlier.
Now he’s a Senior Narrative Designer at Bigpoint, working on DarkOrbit, Seafight, and some other secret projects. Writing unique, functional canon for each game and providing quests and stories based on the worlds he has created, with previous works including Celtic Heroes and Distant Star: Revenant Fleet. As well as working with Digital Adaptations on the VR Writers Room.
A long-standing friend of Conpulsion, Phil is friendly, outgoing, and often enjoys dazzling people with the glint off his bald head, a trick he uses to gain the upper hand. Phil will be appearing in panels and events over the weekend. He’s also running some games!